This study demonstrated that physical activity energy expenditure during exercise, using the Kinect camera as a motion capture system, can be estimated from segmental mechanical work.
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When translated into the active video gaming environment, the results could be incorporated into game play to more accurately control the energy expenditure requirements.
Références bibliographiques :
Nathan D et al. Estimating physical activity energy expenditure with the kinect sensor in an exergaming environment. PLoS One. 2015 May 22;10(5):e0127113. doi: 10.1371/journal.pone.0127113.